QML2 to C++ and back again, with signals and slots
Earlier this week, I posted an example of integrating QML2 and C++. In it I showed how to call a C++ method from QML, but finished my post with this statement.
Earlier this week, I posted an example of integrating QML2 and C++. In it I showed how to call a C++ method from QML, but finished my post with this statement.
Update 2014-11-23: I described an improved, but slightly more complicated way to do this in my post QML2 to C++ and back again, with slots and signals.
I’ve spent hours today on this.
Firstly, building libhandbrake from source on OS X. Here’s the steps that finally worked:
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